Internet gaming has gained widespread popularity in China, yet the classification of problematic gaming subtypes based on personality traits remains limited. This study aimed to employ latent profile analysis (LPA) to identify distinct groups of online gamers and compare key variables across these groups. An online survey was conducted within 5593 internet gaming users, including a demographic questionnaire, queries on internet gaming usage, the Video Gaming Dependency Scale, and the Chinese Big Five Inventory-brief version. LPA was applied to ...